Paulo Coimbra
work · by company

Work

Three companies, newest first. Full case studies, then the other projects in a line each.

Playfull

oct 2024 – now
senior product designer · us, remote

Game-discovery platform where players complete missions, earn points and spend them on Steam keys. Joined in late 2024, when Playfull and Earn Alliance came together; for almost a year, the only designer.

Steam new-user flow

Spec with missions per user as the headline KR.

Publisher dashboard

Mobile.

Design roadmaps

Quarterly, then monthly, under the company’s OKR framework.

Partner Portal

Early 2026: the B2B app for publishers, the first product I designed with AI in the loop; it became the starting point for Nexus.

beyond the screen

Gamescom Latam (São Paulo) and Gamescom Cologne: represented product design and worked sales and lead prospecting with studios; the feedback went straight into the roadmap.

Earn Alliance

oct 2022 – oct 2024
ux designer · hong kong, remote

Web3 game-discovery platform with 3,500+ titles. First job for a foreign company; a globally distributed team.

Magic Muffin page

Launch page for the new IP (story, Telegram mini-game, rewards via Ally Pass, avatar items); three working days to go live, built on reused Ally Pass components.

Earn Alliance website

My first time designing for web3. I didn’t know the sector, so I learned it, and mostly its users. It later became part of Playfull.

beyond the screen

Met the team in person in Los Angeles, Singapore and Hong Kong.

abstrato.co

apr 2020 – aug 2022
ux designer → head of ux · florianópolis

Digital product studio with clients in Brazil and abroad; one of the first hires, and the company grew to 25 while I was there. Led a design team of nine, ran up to eight UX/UI projects at once, set OKRs and KPIs, trained juniors into project leads.

ACR architecture

Website redesigned from scratch to carry the new brand, from research and personas to interface. Live: acr.arq.br

Creative Lab landing

The studio’s branding process told through art-history imagery, with scroll animations. Live: cl.abstrato.co/branding

Reserva Filmes

Portfolio site for an audiovisual company: video-first grid, category filters, a CMS the client updates without breaking layouts.

Designa

E-learning studio site; the client asked mid-project for projects to stay private, so a login layer went in before the showcase; ten internal usability rounds.

Branding and web

São José (city branding), Formacco, Pelle, Affare Occhiali, KDS. Behance

Earlier · 2017–2020

Graphic Design Supervisor, Distance Education Office, Universidade Federal de Santa Catarina. My first time leading a team: editorial, graphic, illustration, video and web for a public distance-education program delivered to health workers across Brazil.

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